Project Exploration
Let users navigate through project information, spaces and key features in a structured experience.
Technology alone cannot solve a disconnected experience. archVi designs user flows, content and interfaces around buyers, making project exploration more intuitive.
VISUAL STORIES / REAL ESTATE
Interactive design should make exploration easier, not add complexity. archVi maps what the audience needs to discover, how they should move through the experience and where interaction genuinely improves understanding.
Let users navigate through project information, spaces and key features in a structured experience.
Make large developments easier to explore through clickable zones, views and contextual information.
Present amenities through visual navigation, descriptions, imagery and supporting content.
Help users understand the project's surroundings, access routes and important destinations.
Connect renders, walkthroughs, animations and other approved assets into a single interactive journey.
Organise project information into intuitive sections so users can discover details without overwhelming the experience.
A strong interactive experience connects content, navigation and visual assets around a clear user journey. archVi focuses on what users need to understand, rather than adding interaction for its own sake.
Identify the audience, purpose, key information and intended environment.
Structure navigation, content hierarchy and interaction points around the user journey.
Define screens, interactions, visual assets and information layers.
Prepare the approved interface, content structure and visual assets for implementation within the agreed technology environment.
Review navigation, usability, visual consistency and content accuracy.
Provide the approved experience in the agreed format and deployment scope.
Interactive experiences can bring together visualisation, film, 360 content, location information and project details, creating one connected way for audiences to explore the development.
Work from approved project information, architectural inputs, visual assets and content requirements.
Define navigation, information hierarchy, interaction points and interface structure around the intended audience.
Integrate agreed renders, walkthroughs, animations, 360 content, graphics and other approved media.
Prepare the approved experience for the agreed technology environment. Platform, hosting, hardware and third-party technology responsibilities should be defined separately where applicable.
Establish review stages, approval responsibilities and final deliverables before production progresses.
Reference imagery for design review.
Discover the formats, project contexts and creative capabilities behind the work.
Explore Our Work↗Build broader immersive experiences around project spaces, information and interactions.
Connect captured spaces into navigable 360 experiences.
Create content for physical sales galleries and experience-centre touchpoints.
Bring proposed spaces and architectural environments into immersive visual experiences.
Make large developments, spatial relationships and project layouts easier to understand.
archVi designs interactive experiences around defined audience and project objectives. Depending on scope, this can include journey mapping, information architecture, interface design, project visualisation, interactive navigation, content integration and preparation for the agreed deployment environment.
The project team should provide approved project information, brand guidelines, relevant visual assets, architectural information, content requirements and the intended audience and use environment. The experience structure, navigation and key interaction stages should be approved before development progresses.
Scope is established around the user journey, number of screens or interaction points, content and assets, technical requirements, review stages and final deployment requirements. Platform, hosting, hardware and third-party technology responsibilities should be defined separately where applicable.
Media buying, printing, publishing, distribution and campaign operations are outside the standard production scope unless separately agreed. Hardware, hosting, platform subscriptions and other third-party technology requirements are also defined according to the engagement.
The number of screens and interactions, content volume, visualisation requirements, animation, integrations, technology environment, testing, hardware dependencies and review stages can all affect the timeline and cost.
Relevant work should include interactive project journeys, masterplan experiences and visualisation-led interfaces that demonstrate how navigation and interaction can make real estate information easier to understand and explore.
Tell us what audiences need to explore, the content available and where the experience will be used. We’ll help define the right interactive scope.