archVi turns approved drawings and models into detailed renders, floor plans, walkthroughs and animation, helping teams communicate projects clearly.
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Different project requirements need different visual outputs. archVi creates still and motion visualisation around the architecture, information available and intended use.
Show buildings, landscapes, amenities and surroundings through detailed exterior renders created from approved project information.
Explore Exterior Renders →Bring proposed interiors, materials, furniture and spatial details into clear visual form before the space physically exists.
Explore Interior Renders →Help audiences understand larger developments, spatial relationships, clusters, amenities and overall project layouts.
Explore Masterplan, Aerial & Isometric →Turn approved plans into clear 2D or 3D layouts that make units, spaces and configurations easier to understand.
Explore Floor Plan Visualisation →Create planned camera journeys through unbuilt spaces to communicate movement, spatial relationships and the intended experience.
Explore 3D Walkthroughs →Use planned movement and animation to communicate architecture, spaces and project ideas in motion.
Explore 3D Animation →The same visualisation capability can serve different project moments, from presenting design intent to helping buyers understand spaces that cannot yet be experienced physically.
Translate approved design information into high-quality visual material for project and design teams.
Create the visual foundation needed to introduce a project and communicate its planned architecture.
Help sales teams explain unbuilt spaces, units, amenities and larger project layouts through clearer visual content.
Bring renders, masterplans, floor plans, walkthroughs and other visual assets into customer-facing project experiences.
Give buyers who cannot visit the project a clearer visual understanding of planned spaces and the wider development.
Strong architectural visualisation needs both. archVi starts with approved project information, establishes the required visual direction and develops the output around what the audience needs to understand.
Work from approved architectural information and defined project references so the visual output remains aligned with the intended design.
Define the required views, camera composition, materials, lighting and overall visual direction before final rendering.
Develop the required 3D models, environments, materials and lighting before rendering and post-production.
Move through agreed review stages so feedback, revisions and changes remain aligned with the approved direction.
A defined workflow keeps inputs, visual direction, reviews and final outputs clear throughout production.
Receive the approved drawings, models, references, material information and visual requirements needed for the agreed outputs.
Define required views, output formats, visual direction, timelines and review stages before production begins.
Develop or prepare the required 3D models, environments, materials and lighting for the agreed visual outputs.
Produce the agreed still or motion visualisation according to the approved direction and required specifications.
Present the work at defined stages and incorporate feedback through the agreed revision process.
Complete the approved revisions and provide the final renders, animation or other agreed visualisation outputs.
The quality and efficiency of visualisation depend on the information available and the clarity of the production scope. These requirements are established during briefing.
Architectural drawings, plans, models and other approved project information form the basis of the visualisation process.
Material information, design references and other visual inputs help establish the intended appearance and level of detail.
The brief should define the required views, formats and visualisation types before production begins.
Review points and revision responsibilities are agreed during scoping so feedback can be managed within the production process.
The number and complexity of views, modelling requirements, material detail, animation needs and available inputs can affect production scope.
Already know the output you need? Explore the specialist service that matches your requirement.
For detailed exterior imagery of buildings, landscapes and project surroundings.
For proposed interiors, materials, furniture and spatial detail.
For planned camera journeys through unbuilt spaces.
For larger developments, layouts, clusters, amenities and spatial relationships.
For clearer 2D and 3D representations of layouts and spaces.
For communicating architecture and project ideas through planned movement.
archVi's 3D Visualisation service covers still and motion visual outputs created from approved architectural information. Depending on the requirement, this can include exterior renders, interior renders, masterplan and isometric visualisation, floor plan visualisation, 3D walkthroughs and animation. The exact mix is defined around the project's stage, communication objective, required formats and available project inputs.
Architectural rendering generally refers to creating still images from architectural information, while 3D visualisation covers a broader range of outputs. This can include renders, masterplans, floor plan visuals, walkthroughs and animation. The right format depends on what the audience needs to understand and where the final content will be used.
Typical inputs include approved architectural drawings or 3D models, design references, material information, required views and intended output formats. The exact requirements depend on the visualisation type, project stage, level of detail and information already available. These inputs are reviewed during briefing so the production scope can be defined before work begins.
Yes. Where the supplied model and project information are suitable for the agreed production workflow, archVi can work from existing 3D assets rather than rebuilding the project from scratch. The model, references, required views and final outputs are reviewed during briefing and scoping to determine what preparation or additional production is required.
Production begins with approved project inputs and an agreed visual direction. Required views, camera composition, materials, lighting and other visual decisions are established as part of the brief. Work then moves through defined review stages, with feedback and revision responsibilities agreed during scoping. This helps keep changes aligned with the approved project information and production scope.
Timeline and cost depend on factors such as the number and complexity of views, availability and condition of project inputs, modelling requirements, material detail, output formats, animation or walkthrough requirements and the number of review rounds. These factors are considered during scoping so the required production effort, deliverables and review process are clear before work begins.
Yes. 3D visualisation can communicate proposed buildings, interiors, amenities, units and larger developments before physical completion. It allows project, marketing and sales teams to present spaces that audiences cannot yet experience in person. The appropriate visual format depends on what needs to be communicated, the project information available and the intended use of the final asset.
Where appropriate, visual assets can be adapted for different project touchpoints, including launch communication, sales presentations, experience centres and digital channels. Reuse depends on the required formats, specifications and agreed production scope. The original visualisation should therefore be planned with its intended applications in mind rather than assuming one output will suit every use.
Share your drawings, models, requirements and timeline with our team. We'll help define the right visualisation scope and production approach.